Social Gaming = Better People

Interesting point from Raph Koster: Most games throughout history have been multiplayer, if you think about it. Everything from chess to Monopoly. It’s only since the invention of video games that we have seen so many single-player games being invented – it used to be the exception, like Solitaire. So yes, I do agree that […]

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How to Fix Reality

(Or, How I Learned to Stop Worrying and Play to Victory) Jane McGonigal delivered a really good presentation about game design at GDC this year.  It’s called ‘Reality is Broken.’ Game designers pretty much have it all figured out. We’ve invented a medium that kicks every other medium’s ass. As game designers, we own more […]

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Design Game, Save World

You think that headline is a joke? It may seem funny, but check out the best thing to come out of GDC this year: this rant by Jane McGonigal. Here are her slides. Watch it. Awesomeness. It has catalyzed a deep vein of enthusiasm in my mind, now pumping out with caffeine-accellerated energy. More coherent […]

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Immanent Gaming

Game dynamics are about motivating people. And you can put game dynamics into almost any activity to motivate people to participate. Like running, for instance. Jane McGonigal, doyenne of the ARG world, has Nikes (and a little imagination) that make running into a video game. She’s just posted on the shoes she’s using – they’re […]

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