Some interesting headlines coming out of Web 2.0 in SF this week. You can turn just about anything into a game. Game Design in a broad sense is just the idea that you can structure any user experience in ways that inherently encourage participation. Fundamentally, a game is just an incentive system. You can incorporate […]
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Interesting point from Raph Koster: Most games throughout history have been multiplayer, if you think about it. Everything from chess to Monopoly. It’s only since the invention of video games that we have seen so many single-player games being invented – it used to be the exception, like Solitaire. So yes, I do agree that […]
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Game dynamics are about motivating people. And you can put game dynamics into almost any activity to motivate people to participate. Like running, for instance. Jane McGonigal, doyenne of the ARG world, has Nikes (and a little imagination) that make running into a video game. She’s just posted on the shoes she’s using – they’re […]
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