Skip to content

Philip Trippenbach

Communications strategy in the age of intelligent machines

  • Home
  • 30 Second Sci Fi
  • About

Top Posts

Rules for Penny Luck
Level Building in Halo: Reach
1066 - Game Design FAIL

Small Print

Creative Commons License
This work by Philip Trippenbach is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales License.

Sim City

Scale and Storytelling in Civilization

Adrian has been writing a fascinating series of posts on Civilization over at mssv. I’m a massive Civ fan myself. I installed the very first version of the game from floppy disks onto my mom’s computer back in 1992. It was a beige IBM desktop, whose processing power would seem puny next to a lot […]

Read more "Scale and Storytelling in Civilization"
Blog at WordPress.com.