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Philip Trippenbach

Communications strategy in the age of intelligent machines

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Rules for Penny Luck
Kill it With Fire: why Gamification sucks and Game Dynamics rule
1066 - Game Design FAIL

Small Print

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This work by Philip Trippenbach is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales License.

recruitment

We create fame. We spread ideas. (Want to join us?)

You’ve probably never heard of the company I work for. But our product is all around you. In fact, it’s inside you. We make ideas, and we put them in people’s heads. Essentially, we create fame. What does that even mean? A company whose business is to create fame? Communications companies like the one I work […]

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