Comedy gold. In anticipation of this documentary and ensuing flame-wars, the head of communications for BBC Worldwide, Phil Fleming, has announced that the BBC’s own games are “absolutely not addictive”. Fleming suggested the firm’s own game output is completely safe in the hands of minors. “The games that we do are family-based, they’re not about […]Read more "Update: BBC Video Games “Not Addictive”"
My self-taught, practical course in level design continues. After a weekend of obsessive forging, I present another multiplayer map for Halo: Reach. Here’s the Beta version of Boulevard of Broken Dreams. This one’s a $10,000 map – I used every cent of Reach’s complexity allowance. It’s built for team slayer or capture the flag, a […]Read more "Lessons in Level Design: Boulevard"
My thoughts about game design have been stirred lately by the creative opportunities afforded by Bungie’s Halo: Reach. As well as being an excellent game in its own right, Reach includes a very powerful level editor with quite easy controls. The learning curve is steep but very short, and it’s entirely possible to be creating […]Read more "Level Building in Halo: Reach"
Yesterday evening the BBC Halo team had its second official inter-company match. Edge won, with a score of 7 to 3. Their prize will be The Shards – we’ll be crushing an Xbox controller and mailing them its remains in a jar. It’s their prize for a game well played. I’ll be sure to post […]Read more "BBC vs. Edge: the Results"
Next Tuesday night, all the chips are down. The BBC Halo team will face Edge magazine in an evening 8-on-8 game series. This all started with a challenge a couple of weeks ago: Sure enough, we found a willing partner. Edge has picked up the gauntlet: The team is getting psyched, and Edge’s Twitter feed, […]Read more "Halo – It’s the New Golf"
For a big part of my life, I’ve made and maintained friendships through violence. Not real violence, of course. But simulated weaponry and fantasy combat is the glue that binds my gang in Montreal. It’s also cementing the connections between members of the pick-up Halo team that I play with here in London. Playing together […]Read more "Blow me away, my friend"