A game about energy policy, made by The Economist and Chevron? This I’ve got to see. I missed this when it first came out, but yesterday I saw a full-page ad for Energyville in an old copy of Wired. I got to chatting about it with Adrian Hon. Here’s how it went . . . 11:01 AM Me: […]Read more "*Gasp* Chevron Video Game is Pro-Oil"
Well, I’m a bit disappointed. Ian Bogost just launched Campaign Rush, a flash game about the 2008 US presidential election. You pick a ticket – Democrat or Republican – and then have to manage campaign workers in that party’s war room. The phones are ringing, the e-mails are coming in, and your busy little campaign […]Read more "Campaign Rush – FAIL"
This is too cool for words. An apartment designed to be a real-life adventure game, full of secret compartments and hidden messages. The Post family in New York got a posh apartment. They hired an architect as an interior designer. The father commented in an off-hand way that he’d like a message hidden for his […]Read more "Not Just an Apartment – It’s an Adventure Game"
This is a perfect example of how exploring an issue through play can make great journalism. Check out the link and find out all about the US federal budget. Usually this is a fiercely complex topic, with reams and reams of spreadsheets – a general all around snore-fest. It’s one of those stories that’s important, […]Read more "Budget Hero"
Just heard about a really intreresting project coming out of South London. It’s called Soul Control, and it’s about gangs and knife crime in the UK. Video just posted on YouTube: Another example of games tackling important current affairs issues.Read more "Soul Control"
Channel 4 announced they were spending a whole pile of cash on interactive education a while back. The first fruits of that are ripe; you can go try Bow Street Runner, a history adventure game. It’s classic adventure game in style – that is, more interactive film than the sort of game we’re used to […]Read more "Remember Channel 4?"
Games as editorial cartoons: Molleindustria, makers of the amusing (and clever!) Macdonald’s Video Game, have scored a below-the-belt hit with Faith Fighter. It uses comedy and gameplay to convey a rhetorical point. I won’t spoil the fun by telling you what it is – though you might get an idea from their game description: “Faith […]Read more "Isn’t Blasphemy a Laugh?"