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Philip Trippenbach

Communications strategy in the age of intelligent machines

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Rules for Penny Luck
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Kill it With Fire: why Gamification sucks and Game Dynamics rule

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This work by Philip Trippenbach is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales License.

fallujah

Six Days in Fallujah and the Dirty ‘G’ Word

Six Days in Fallujah, which I wrote about before, is still alive and kicking, despite fierce opposition and lack of a publisher. Its opponents say its very existence as a game belittles the sacrifice of those who died there. Its supporters say it’s an honest record of the battle. It should be published. Then we […]

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Game Documentary: Six Days in Fallujah

Atomic Games is teaming with Konami to release a “gameamentary” about the real-life Battle of Fallujah. UPDATED: Six Days in Fallujah has been dropped by Konami, after a storm of controversy from veterans and veterans’ associations. Atomic is still working on the game, but without a publisher at this time. I agree that this is […]

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