If you’re reading this, you probably got to it through an algorithm. That’s really common these days – and it’s a trend with a surprising dark side. Either you came here through a social media link, or you found it via a search engine. In either case, the algorithms that determine who sees what on those platforms […]
Read more "The Narrows – Four trends changing how information flows and news spreads"
Sponsored content. Native advertising. Whatever you want to call it, if you do it right, it’s good for the public, good for publishers, and good for brands. Why are people so nervous about it? This is the text, more or less, of a talk I gave at the Digital Media Europe 2014 conference in London this afternoon. […]
Read more "#DME14: How to stop worrying and love sponsored content"
Why do journalists focus on story so much? There are other ways of gaining and transmitting understanding. Stories are necessarily limited. A narrative has to use characters, locations, a clear plot. These are necessarily artificial – an abstraction of reality. What about complex systems? Like climate change. Like the national budget. The arms trade. Or […]
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GameCamp 2 is done. What a rush. I’m really pleased with the way it went, and judging by the reactions I’m seeing, a lot of other people liked it, too. The unconference format makes everyone’s experience of a day like this different. As an organizer, I spent most of my time running around and making […]
Read more "GAMECAMP – insert coin to continue"
BeeBCamp 3 is coming, and man am I excited. This has been in the works for quite a while. Finally we can let you all know about the imminent innovative awesomeness. In the wake of BeeBCamp 1 and BeeBCamp 2, BeeBCamp 3 is going to continue inviting people from across the BBC into a roiling […]
Read more "It LIVES! BeeBCamp is back"
Tonight I’m in Manchester for the Social Technology Summit, part of the Futuresonic festival. The opening gala event was a chili-and-chocolate mix of performance and prose. The chocolaty bit was provided by Tim O’Brien and Mark Pilkington. O’Brien works at the Jodrell Bank radio telescope observatory outside Manchester, and Pilkington is a musician. For their […]
Read more "Futuresonic, Day 1 – Alien Music, Hacking the Earth"
I spent a big chunk of yesterday sitting in Sony’s living room talking about games with interesting people. Not a bad way to spend a Saturday. The occasion was GameCamp London – an unconference about games. As an event, it could have been the bastard mashup of a gaming conference and a private loft party […]
Read more "GameCamp ’08"