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Philip Trippenbach

Communications strategy in the age of intelligent machines

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Rules for Penny Luck
Drama, not Prose: Storytelling in Games
A Four-Dimensional System for Quantifying Social Influence

Small Print

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This work by Philip Trippenbach is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales License.

Chris Vallance

Why we Must use Games for Good

We must use games for good, or they will be used for evil. You think I’m joking? Not a bit. Read on. The release of the Wrath of the Lich King expansion set has sparked up the old ‘Are Video Games Addictive?’ debate again. Chris Vallance over at iPM sums it up succinctly. Millions of […]

Read more "Why we Must use Games for Good"
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