Philip Trippenbach

Journalism, game design and social media meet at last.

  • About
  • Presentations and Essays

Archive for June 2009

Video Games Need Auteurs, Too

Irresistible Online Journalism in One Diagram

Six Days in Fallujah and the Dirty ‘G’ Word

Milo and the Ethics of Xbox Natal

Corporate Websites: Not Enough, but Not Irrellevant

  • Top Posts

    • Game Documentary: Six Days in Fallujah
    • Entering the Genre Wars
    • The Bump Game
    • Gamers? There's no such thing.
    • Hive Mind Challenge: the Wrap Up
  • on Twitter

    • Great article. http://bit.ly/93K0HK 3 weeks ago
    • .@mmmcgu Hmm. Shirky said *exactly* the same words when I asked him recently: “Here’s what worries me about the paywall...http://j.mp/cuI1CX 3 weeks ago
    • Hasta la vista, Twitter. See you all in August. 3 weeks ago
    • The games store on Museum Street has *closed down*. 3 weeks ago
    • Thanks for the recommendations everyone! See you in August. 3 weeks ago
    • Flying out to Sweden this afternoon. Time for one last errand. Anyone know where I can buy a Carcassonne set in Soho area? 3 weeks ago
    • Also, I love #carcassonne on the iPhone. Very cool game. 3 weeks ago
    • MOER BEER! 3 weeks ago
    • BEER! 3 weeks ago
    • Celebrating Independence Day with American beer at the White Horse in Fulham. (Don't tell the other Canadians.) 3 weeks ago
  • Small Print

    Creative Commons License
    This work by Philip Trippenbach is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.0 UK: England & Wales License.

Blog at WordPress.com.

Theme: Neutra by Artmov.