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	<title>Comments on: Soul Control</title>
	<atom:link href="http://trippenbach.com/2008/02/22/soul-control/feed/" rel="self" type="application/rss+xml" />
	<link>http://trippenbach.com/2008/02/22/soul-control/</link>
	<description>Journalism, game design and social media meet at last.</description>
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		<title>By: John @ SoulControl</title>
		<link>http://trippenbach.com/2008/02/22/soul-control/#comment-61</link>
		<dc:creator><![CDATA[John @ SoulControl]]></dc:creator>
		<pubDate>Sun, 16 Mar 2008 10:10:38 +0000</pubDate>
		<guid isPermaLink="false">http://trippenbach.wordpress.com/?p=61#comment-61</guid>
		<description><![CDATA[It&#039;ll be available to download free from the SoulControl website, and available on a bunch of different magazine covers etc.
Best
J]]></description>
		<content:encoded><![CDATA[<p>It&#8217;ll be available to download free from the SoulControl website, and available on a bunch of different magazine covers etc.<br />
Best<br />
J</p>
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		<title>By: Ry</title>
		<link>http://trippenbach.com/2008/02/22/soul-control/#comment-55</link>
		<dc:creator><![CDATA[Ry]]></dc:creator>
		<pubDate>Mon, 10 Mar 2008 12:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://trippenbach.wordpress.com/?p=61#comment-55</guid>
		<description><![CDATA[i wrote a couple of songs for this, and im a character in the game.]]></description>
		<content:encoded><![CDATA[<p>i wrote a couple of songs for this, and im a character in the game.</p>
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		<title>By: trippenbach</title>
		<link>http://trippenbach.com/2008/02/22/soul-control/#comment-39</link>
		<dc:creator><![CDATA[trippenbach]]></dc:creator>
		<pubDate>Wed, 27 Feb 2008 17:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://trippenbach.wordpress.com/?p=61#comment-39</guid>
		<description><![CDATA[Oh, c&#039;mon Tanith. I cross-posted &lt;a href=&quot;http://trippenbach.wordpress.com/2008/02/25/design-game-save-world/&quot; rel=&quot;nofollow&quot;&gt;McGonigal&lt;/a&gt;. I had no idea you&#039;d be interested in knife crime in South London! 

I do think it&#039;s a cool project, but I don&#039;t know how they&#039;ll distribute. Hardware access and audience media habits could hamper distribution: the people they&#039;re targetting tend to play mobile games, or maybe console, not PC titles. 

Still, the project evolves . . . I&#039;ll post updates if I get more info.]]></description>
		<content:encoded><![CDATA[<p>Oh, c&#8217;mon Tanith. I cross-posted <a href="http://trippenbach.wordpress.com/2008/02/25/design-game-save-world/" rel="nofollow">McGonigal</a>. I had no idea you&#8217;d be interested in knife crime in South London! </p>
<p>I do think it&#8217;s a cool project, but I don&#8217;t know how they&#8217;ll distribute. Hardware access and audience media habits could hamper distribution: the people they&#8217;re targetting tend to play mobile games, or maybe console, not PC titles. </p>
<p>Still, the project evolves . . . I&#8217;ll post updates if I get more info.</p>
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		<title>By: tanith6227</title>
		<link>http://trippenbach.com/2008/02/22/soul-control/#comment-35</link>
		<dc:creator><![CDATA[tanith6227]]></dc:creator>
		<pubDate>Tue, 26 Feb 2008 23:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://trippenbach.wordpress.com/?p=61#comment-35</guid>
		<description><![CDATA[I&#039;m surprised you didn&#039;t share this with us over at &lt;a href=&#039;http://objective514.wordpress.com&#039; rel=&quot;nofollow&quot;&gt;Objective 514&lt;/a&gt;. Keeping all the good stuff for yourself, eh? Clever devil.

This is an interesting project. It&#039;s refreshing to see a title about inner-city gangs that doesn&#039;t glorify that life, but rather attempts to illustrate its shortcomings. Do the makers of Soul Control yet have a method of distribution that will make the game easily accessible to its target audience?]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised you didn&#8217;t share this with us over at <a href='http://objective514.wordpress.com' rel="nofollow">Objective 514</a>. Keeping all the good stuff for yourself, eh? Clever devil.</p>
<p>This is an interesting project. It&#8217;s refreshing to see a title about inner-city gangs that doesn&#8217;t glorify that life, but rather attempts to illustrate its shortcomings. Do the makers of Soul Control yet have a method of distribution that will make the game easily accessible to its target audience?</p>
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	<item>
		<title>By: Mark Iddon</title>
		<link>http://trippenbach.com/2008/02/22/soul-control/#comment-33</link>
		<dc:creator><![CDATA[Mark Iddon]]></dc:creator>
		<pubDate>Mon, 25 Feb 2008 20:00:03 +0000</pubDate>
		<guid isPermaLink="false">http://trippenbach.wordpress.com/?p=61#comment-33</guid>
		<description><![CDATA[Great find. I&#039;m really energised by this kind of creativity. It&#039;ll be good see what the feedback is they get from the people that play the game. I think gaming can play a great part in positive roll play, and with subject matter as important as this, I think that any way you can create discussion out of it is a good thing.]]></description>
		<content:encoded><![CDATA[<p>Great find. I&#8217;m really energised by this kind of creativity. It&#8217;ll be good see what the feedback is they get from the people that play the game. I think gaming can play a great part in positive roll play, and with subject matter as important as this, I think that any way you can create discussion out of it is a good thing.</p>
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